@startuml
sprite $stop [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000001566666666666666666666665200000000000
0000000001AFFFFFFFFFFFFFFFFFFFFFFFFFFB1000000000
000000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000000
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00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000000
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00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
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00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
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00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000000
0000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000000
00000000005CFFFFFFFFFFFFFFFFFFFFFFFFC50000000000
000000000000011111111111111111111110000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_STOP(_alias) ENTITY(rectangle,black,stop,_alias,FA6 STOP)
!define FA6_STOP(_alias, _label) ENTITY(rectangle,black,stop,_label, _alias,FA6 STOP)
!define FA6_STOP(_alias, _label, _shape) ENTITY(_shape,black,stop,_label, _alias,FA6 STOP)
!define FA6_STOP(_alias, _label, _shape, _color) ENTITY(_shape,_color,stop,_label, _alias,FA6 STOP)
skinparam folderBackgroundColor<<FA6 STOP>> White
@enduml